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#include <BoundaryData.h>
Collaboration diagram for dolfin::BoundaryData:

Public Member Functions | |
| BoundaryData (Mesh &mesh) | |
| ~BoundaryData () | |
| Destructor. | |
| void | clear () |
| Clear all data. | |
| void | add (Node &node) |
| Add node to the boundary. | |
| void | add (Edge &edge) |
| Add edge to the boundary. | |
| void | add (Face &face) |
| Add face to the boundary. | |
| bool | empty () |
| Check if the boundary is empty. | |
| int | noNodes () const |
| Return number of nodes on the boundary. | |
| int | noEdges () const |
| Return number of edges on the boundary. | |
| int | noFaces () const |
| Return number of faces on the boundary. | |
Friends | |
| class | Mesh |
| Friends. | |
| class | BoundaryInit |
| class | NodeIterator::BoundaryNodeIterator |
| class | EdgeIterator::BoundaryEdgeIterator |
| class | FaceIterator::BoundaryFaceIterator |
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Destructor.
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Add face to the boundary.
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Add edge to the boundary.
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Add node to the boundary.
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Clear all data.
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Check if the boundary is empty.
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Return number of edges on the boundary.
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Return number of faces on the boundary.
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Return number of nodes on the boundary.
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Friends.
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Documentation automatically generated with Doxygen on 10 Sep 2004.