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#include <BoundaryData.h>
Collaboration diagram for dolfin::BoundaryData:
Public Member Functions | |
BoundaryData (Mesh &mesh) | |
~BoundaryData () | |
Destructor. | |
void | clear () |
Clear all data. | |
void | add (Node &node) |
Add node to the boundary. | |
void | add (Edge &edge) |
Add edge to the boundary. | |
void | add (Face &face) |
Add face to the boundary. | |
bool | empty () |
Check if the boundary is empty. | |
int | noNodes () const |
Return number of nodes on the boundary. | |
int | noEdges () const |
Return number of edges on the boundary. | |
int | noFaces () const |
Return number of faces on the boundary. | |
Friends | |
class | Mesh |
Friends. | |
class | BoundaryInit |
class | NodeIterator::BoundaryNodeIterator |
class | EdgeIterator::BoundaryEdgeIterator |
class | FaceIterator::BoundaryFaceIterator |
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Destructor.
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Add face to the boundary.
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Add edge to the boundary.
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Add node to the boundary.
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Clear all data.
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Check if the boundary is empty.
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Return number of edges on the boundary.
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Return number of faces on the boundary.
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Return number of nodes on the boundary.
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Friends.
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Documentation automatically generated with Doxygen on 10 Sep 2004.